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Daz3d mac
Daz3d mac




daz3d mac daz3d mac

You just can't say that…Īnyway, DAZ3D doesn't works on M1, and I just can't wait it does… It reminds me a guy I read who was saying that he renders in 60 frames by second because television runs in 60HZ. There are solutions (or not), but we have to just get informations from many points to be able to say it's possible or not. But I just copied it from my previous hard drive to my M1 And it works. No, they just quit, and I'm sure Intel did know it was coming for long…Īnyway, I wasn't able to install Cinema4D (R17 and R20) on my M1 because the installer is based on 32bits architecture. Did Apple ever said Intel was a f***ing business partner ?. See how much Intel is disappointed with Apple leaving the ship and now spit it.Ī guy who used to work at Intel's said there was so many bugs with Intel that Apple couldn't handle that anymore. On all these computer and on my MacMini M1 I work with Cinema4D, FCPX, Motion, Premiere, AfterEffects, Photoshop, Iluustrator, Animate, Fuse, Archipelis, Blender, GarageBand, LogicPro, VLC, Maya and so on…Īnd it's clear that the arm architecture is the future, even if it's not for long (because things are to evolve). No need to have an Nvidia card or something. Maybe it would runs faster and what you want… But just : it's possible to work on DAZ3D on Mac and render Iray. Well, I'm using a Mac Pro 2013, a MacMini late 2012, a Macbookpro AND Daz3D (I also have an MSI with geforce). I can render whatever I want.






Daz3d mac